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Revision 1047

Draws polygons in the environment.

View differences:

world.c
24 24
    world.objs = calloc(max_objs,  sizeof(object_t));
25 25
    world.win = b;
26 26
    /* Add a polygon surrounding the world */
27
    create(ID_POLY,4,POLY_CONNECTED,pts);
27
	// this devours the world - brian
28
    //create(ID_POLY,4,POLY_CONNECTED,pts);
28 29
}
29 30
int destroy_world()
30 31
{
......
245 246
    {
246 247
	rf.d = rf_thetas[ir];
247 248
	x = collide_world(&rf);
248
	printf("[%d] = %g\n", ir, x);
249
	//printf("[%d] = %g\n", ir, x);
249 250
	bot->shared->ranges.d[ir] = x;
250 251
    }
251 252
}

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