Alex Zirbel's activity
From 01/05/2013 to 02/03/2013
02/03/2013
- 06:07 PM Colony Scout OS Revision 3493418f: Removed 'priya_draw_name' include from BehaviorList.
- 06:07 PM Colony Scout Revision 3493418f (scoutos): Removed 'priya_draw_name' include from BehaviorList.
- 05:32 PM Colony Scout OS Revision e117f879: Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos
- 05:32 PM Colony Scout Revision e117f879 (scoutos): Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos
- 05:28 PM Colony Scout OS Revision b4865319: Adding make_clean.sh to recursively clean subdirectories.
- 05:28 PM Colony Scout Revision b4865319 (scoutos): Adding make_clean.sh to recursively clean subdirectories.
- 03:53 PM Colony Scout OS Revision 07121480: Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos
- 03:53 PM Colony Scout Revision 07121480 (scoutos): Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos
- 03:53 PM Colony Scout OS Revision d2dedb17: Bugfix to BehaviorGUI causing crashes.
- 03:53 PM Colony Scout Revision d2dedb17 (scoutos): Bugfix to BehaviorGUI causing crashes.
- 03:24 PM Colony Scout Bug #2122 (Fixed): Standardize encoders
- Reasonably fixed - can't get it more precise without hardware testing anyway.
- 03:23 PM Colony Scout Bug #2132 (Fixed): Delay before motor commands start
- 03:23 PM Colony Scout Bug #2132: Delay before motor commands start
- Fixed by adding a latch to the ROS service advertising.
01/30/2013
- 07:18 PM Colony Scout OS Revision cfdb3afa: Added latching to publishers so the first message gets noticed.
- 07:18 PM Colony Scout Revision cfdb3afa (scoutos): Added latching to publishers so the first message gets noticed.
01/29/2013
- 06:05 PM Colony Scout Bug #2133 (Fixed): Adding scout with an empty name is bad.
- Because it can't be killed. Don't let it be added.
- 07:27 PM Colony Scout Bug #2129: Killing and respawning makes a scout uncontrollable
- Alex will help with this one too.
01/28/2013
- 06:21 PM Colony Scout Bug #2132 (Fixed): Delay before motor commands start
- The first motor command rarely works.
Putting a delay before sending any commands is a quickfix, and this could be... - 06:20 PM Colony Scout Bug #2131 (Fixed): Resume button doesn't work
- In the python GUI, the resume button does nothing.
- 06:20 PM Colony Scout Bug #2130 (Fixed): Running a scout then starting teleop
- Interaction of teleop and behaviors is bad.
For example, if teleop is on, then the behavior will seem to be bugged... - 06:12 PM Colony Scout Bug #2129 (Fixed): Killing and respawning makes a scout uncontrollable
- 1. Create a new scout (ie "testbot")
2. Run a behavior on testbot
3. Kill testbot via GUI
4. Spawn another scout c...
01/19/2013
- 03:12 PM Colony Scout Task #2111 (Fixed): Make scoutsim debugging tools able to run on any scout.
- 03:12 PM Colony Scout Task #2111: Make scoutsim debugging tools able to run on any scout.
- Now possible to change this via rosservice calls.
More gui changes can be requested later.
01/06/2013
- 06:50 PM Colony Scout OS Revision f325b893: Added conversions abs_to_rel and rel_to_abs.
- Also, added warnings after these conversions in the case that a requested speed has to be cropped.
Tested against a ... - 06:50 PM Colony Scout Revision f325b893 (scoutos): Added conversions abs_to_rel and rel_to_abs.
- Also, added warnings after these conversions in the case that a requested speed has to be cropped.
Tested against a ...
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